INPUT LAB
Probe every input path the arcade uses, remap bindings per cabinet, and tune gamepad response. Changes persist locally per game.
Live monitor
Keyboard
Last key:—
Held: none
Pointer / touch
Gamepads 0
No gamepad detected. Press any button on a connected controller.
Action remapping
Select “Rebind” on an action, then press the key to assign. Escape cancels.
Gamepad tuning
Vibration enabledAllows games to rumble the gamepad.