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INPUT LAB

Probe every input path the arcade uses, remap bindings per cabinet, and tune gamepad response. Changes persist locally per game.

Live monitor

Keyboard

Last key:

Held: none

Pointer / touch

Gamepads 0

No gamepad detected. Press any button on a connected controller.

Action remapping

Select “Rebind” on an action, then press the key to assign. Escape cancels.

Gamepad tuning

Vibration enabledAllows games to rumble the gamepad.

Profiles & data